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Issues with Player Revive and Corail Tombstone

Open MrMarkoz opened this issue 3 years ago • 2 comments

I am currently running

  • SpongeForge version: 1.12.2-2838-7.3.1-RC4082 (latest)
  • Forge version: 14.23.5.2855
  • Java version: 1.8.0_301
  • Operating System: Windows 10
  • Plugins/Mods: Plugins (8): Minecraft, Minecraft Coder Pack, SpongeAPI, Sponge, LuckPerms, Nucleus, RedProtect, Tab Info
  • Mods (69): Minecraft, Minecraft Coder Pack, Forge Mod Loader, Minecraft Forge, SpongeAPI, Sponge, Ancient Warfare Automation, Ancient Warfare Core, Ancient Warfare NPCs, Ancient Warfare Structures, Ancient Warfare Vehicles, AppleSkin, Baubles, Better Nether, Bewitchment, Biomes O' Plenty, Bloodmoon, Bookworm Library, Carry On, Chisel, CodeChicken Lib, Comforts, Corail Tombstone, CraftTweaker JEI Support, CraftTweaker2, CreativeCore, CreativeCoreDummy, Custom Starting Gear, CustomNPCs, Decocraft, Emoticons, Extra Utilities 2, Future MC, Harvest, Hearthstone Mod, Ice and Fire, JourneyMap, Just Enough Items, LLibrary, LittleFrames, LittleTiles, LittleTilesCore, Macaw's Bridges, Macaw's Doors, Macaw's Fences and Walls, MalisisCore, MalisisDoors, McLib, Mo' Bends, Morpheus, MrCrayfish's Furniture Mod, NoMoreRecipeConflict, OpenBlocks, OpenModsLib, OpenModsLib Core, Patchouli, Player Revive, Rustic, SecurityCraft, Serene Seasons, Shadowfacts' Forgelin, SpongeForge, Structurize, The Aether, TorchMaster, TrashSlot, Traveler's Backpack, Waila, Zoo and Wild Animals Mod: Rebuilt

Issue Description I am having issues with Corail Tombstone and Player Revive when using Sponge on my server. When a player receive kill damage, they suppose to have a time frame to get revived by another player, if they dies there is a grave with their items stored so they can get them back. However, when I have Sponge on my server, even when they are not dead yet, the grave is generated anyways and when they die another grave is created. There is sometimes when a player get multiple graves which shouldn't be this way. If I remove Sponge, both mods works as intended without duplicated graves.

https://gist.github.com/MrMarkoz/26e52a1f4b921f3492c94385517f94b0

MrMarkoz avatar Sep 27 '21 04:09 MrMarkoz

@MrMarkoz Hi MrMarkoz, can you try without Nucleus ? (btw, it would be abnormal to have multiples graves, except if you changed the config in Corail Tombstone: "allowToFillExistingGrave")

Corail31 avatar Oct 01 '21 12:10 Corail31

I have the same problem, any solution?

Thebigboss537 avatar Feb 14 '22 19:02 Thebigboss537