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Pixelmon Shopkeepers not spawning after add sponge.

Open OGEnderspectre opened this issue 4 years ago • 3 comments

I am currently running

  • SpongeForge version: 7.2.2
  • Forge version: 2838
  • Java version: 251
  • Operating System: Win 10
  • Plugins/Mods: Pixelmon and Sponge.

Issue Description I am trying to host a private Pixelmon server. I plan on using Pixelmon, Sponge, EMPC, PixelExtras, and Pixelmoney. When I created the world though, non of the shopkeepers spawn. I removed all the plugins (Sponge, EMPC, PixelExtras, and Pixelmoney), and they spawned after recreating the world with just Pixelmon running. Then I added Sponge and recreated the world once again and they no longer spawn. I do wish to note that there are two different shopkeepers within the Pixelmon config/wiki. On the wiki it states that what are called spawn shopkeepers are disabled by default, but what I am having trouble with are the main and secondary shopkeepers spawning.

https://gist.github.com/OGEnderspectre/0daf2bbbe39dbe616d96f2cd5f7c7f74 Let me know if there is anything else you need.

OGEnderspectre avatar Jun 29 '20 21:06 OGEnderspectre

info: Pixelmon spawns these in addComponentParts, same as ocean monuments

clienthax avatar Aug 09 '20 20:08 clienthax

Was there ever a solution to this? I am also having this issue. As well as structures being placed randomly and half built.

GamerPi avatar May 31 '21 21:05 GamerPi

Still an issue. At least for 1.12.2? Haven;t tried anythign else, noticed in my server. Only workaround I foresee is pregenerateing before installing sponge, but not a fix obviously.

ArtsyDy avatar Apr 07 '22 09:04 ArtsyDy