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Pixelmon Shopkeepers not spawning after add sponge.
I am currently running
- SpongeForge version: 7.2.2
- Forge version: 2838
- Java version: 251
- Operating System: Win 10
- Plugins/Mods: Pixelmon and Sponge.
Issue Description I am trying to host a private Pixelmon server. I plan on using Pixelmon, Sponge, EMPC, PixelExtras, and Pixelmoney. When I created the world though, non of the shopkeepers spawn. I removed all the plugins (Sponge, EMPC, PixelExtras, and Pixelmoney), and they spawned after recreating the world with just Pixelmon running. Then I added Sponge and recreated the world once again and they no longer spawn. I do wish to note that there are two different shopkeepers within the Pixelmon config/wiki. On the wiki it states that what are called spawn shopkeepers are disabled by default, but what I am having trouble with are the main and secondary shopkeepers spawning.
https://gist.github.com/OGEnderspectre/0daf2bbbe39dbe616d96f2cd5f7c7f74 Let me know if there is anything else you need.
info: Pixelmon spawns these in addComponentParts, same as ocean monuments
Was there ever a solution to this? I am also having this issue. As well as structures being placed randomly and half built.
Still an issue. At least for 1.12.2? Haven;t tried anythign else, noticed in my server. Only workaround I foresee is pregenerateing before installing sponge, but not a fix obviously.