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MowziesMobs and SpongeForge: Ticking Player, Tick must be greater than 0

Open TheWhit3F0x opened this issue 2 years ago • 1 comments

Affected Product(s)

SpongeForge

Version

spongeforge-1.16.5-36.2.5-8.10

Operating System

Linux

Java Version

openjdk 1.8.0_312

Plugins/Mods

Mowzie's Mobs (Mod)
GeckoLib (Mod)

Describe the bug

In a nutshell, Mowzie's Mobs uses a lot of animations (I suppose it gets from GeckoLib). These animations are able to render correctly but for some reason the player isn't able to deal any damage as intended when using them. Besides, every animation that is not related to the player, like shockwaves that animate the surrounding blocks or an animation that spawns boulders in front of the player don't seem to work.

The biggest issue and clue about this bug is that when trying a specific animation of the mod, the player client gets disconnected because of an Internal Server Error reported by Sponge. As it isn't an actual crash, I've attached part of the debug log containing the exception report.

This seems to be happening only regarding the player, as the actual mobs are able to use them as intended.

No workarounds found.

Link to logs

https://gist.github.com/WhiteFox-git/fbe2981e62c1893d06b5e68865ece29b

TheWhit3F0x avatar Jul 31 '22 10:07 TheWhit3F0x

Link to MowziesMobs open issue: https://github.com/BobMowzie/MowziesMobs/issues/646

TheWhit3F0x avatar Jul 31 '22 10:07 TheWhit3F0x