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SpongeForge does not fire LoadedGameEvent during the Lifecycle

Open whimxiqal opened this issue 3 years ago • 0 comments

Affected Product(s)

SpongeForge

Version

spongeforge-1.16.5-36.2.5-8.0.0-RC1105-universal

Operating System

Windows

Java Version

1.8.0_202

Plugins/Mods

spongeforge-1.16.5-36.2.5-8.0.0-RC1105-universal
LuckPerms-Sponge-5.4.18
Nope-Sponge-BETA-1.1.6

Describe the bug

When listening for every lifecycle event, an implementation for LoadedGameEvent never is fired, hinting that it is not implemented.

Link to logs

No response

whimxiqal avatar Apr 12 '22 03:04 whimxiqal