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An integration testing framework for Minecraft

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Currently, the Client API deliberately only allows for running one-off commands or actions on the client. There is no `Client#runOnClient(Runnable runnable)` method that would allow for running arbitrary code on...

While a singleplayer environment is usually sufficient for testing purposes, it can sometimes be useful to control multiple clients from a test class. For example, testing SpongeAPI's `Keys.VANISH` on a...