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Development Instructions

Open dustinblackman opened this issue 6 years ago • 3 comments

Overview

While it's great that parts of the app are open source, it's tricky to help contribute without being able to do a build locally to test features. Could docs be added with instructions on how it could be possible to compile and test locally, with the fact in mind a developer would need FlashBuilder and the sorts?

Thanks.

dustinblackman avatar Mar 27 '19 01:03 dustinblackman

+1 to above! I'm a developer who would love to help out with workload wherever possible. Thanks.

jonathanpantall avatar Apr 01 '19 23:04 jonathanpantall

Personally I think Spike should leave the Adobe implemented UX and shift to more native swift project, but more documentation is a good first step.

TWDickson avatar Apr 04 '19 17:04 TWDickson

/cc @miguelkennedy

pusewicz avatar Aug 20 '19 13:08 pusewicz