Ioannis Tsakpinis

Results 210 comments of Ioannis Tsakpinis

Looks like it's failing at remotery now (`build.xml:237`). Try installing `xorg-dev`. For reference, [here's how](https://travis-ci.org/LWJGL-CI/lwjgl3/jobs/337240323/config) the official binaries are built.

They are not missing. Assets are downloaded automatically when you run the `demo` target, to avoid bloating the repository. For example: `ant demo -Dclass=org.lwjgl.demo.stb.Vorbis`

The simpler way to get a clear picture is to examine the IntelliJ project setup. It's not complicated, but it is verbose, every binding is a separate IntelliJ "module". See...

I've been following Basis for a while and it would indeed be nice to have in LWJGL. Unfortunately, there's no C API available yet.

Hey @tlf30, @Illithidek, I somehow missed this discussion about KTX. Had a quick look now and it seems that Basis is nicely integrated into KTX and there's a (fully featured?)...

The latest build (3.3.2-snapshot+6) now includes KTX bindings. Both the full library (write/encode support) and the `ktx_read` version (read/transcode only) are supported. The build included with LWJGL is the full...

You can find an attempt to port LWJGL (at least the parts Minecraft needs) to FreeBSD [here](https://github.com/johalun/lwjgl3-port). Official support won't be possible without a CI service (like Travis, AppVeyor, etc.)...

Hey @nkfilis, A FreeBSD environment with the tools (GCC, git, CMake, etc.) and development headers necessary to build the projects listed [here](https://github.com/LWJGL-CI?tab=repositories). You can check the `.travis.yml` file in each...

LWJGL-CI has migrated to GitHub Actions. Anyone still interested in FreeBSD support, you may want to try https://github.com/marketplace/actions/freebsd-vm. Let me know if it works out please.

Hey @tlf30, > What would be required to get Android support in the main branch? Not much. However, it would not be a good experience because of how much LWJGL...