SOIL2
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HDR textures
Is it possible to load HDR textures (for example cubemaps) without conversion to LDR?
As I can see, SOIL2 always tries convert everything to LDR... It is reasonable choice for GLES2, but not for desktops and GLES3...
Sadly not for the moment. I use the library mainly for 2D stuff and never needed the feature. I'm not sure how much work would represent adding support for it, for the moment I don't need the feature and I would need to find a real reason to find the motivation to implement it. But of course, pull requests are always welcomed.