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Safehouses in unstable cities that act as respawn points for player

Open billw2012 opened this issue 5 years ago • 0 comments

Either automatic when instability is high enough, or player designated. Contain an empty crate (perhaps a small amount of non-fancy gear in there). Player can respawn at this location, no building is possible here. Militants can focus some activity in this area, e.g. taking weapons from ground / corpses and putting them in the crate, hanging around nearby for easy recruitment / protection, etc.

billw2012 avatar Apr 26 '20 18:04 billw2012