Vindicta
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Add loadouts for vehicles
Quote from Sebastian:
when you re-color vehicles in the garage and export you get this:
_veh = createVehicle ["rhs_bmp1p_msv",position player,[],0,"NONE"];
[
_veh,
["rhs_sand",1],
["9p135_hide_source",1,"crate_l1_unhide",1,"crate_l2_unhide",1,"crate_l3_unhide",1,"crate_r1_unhide",1,"crate_r2_unhide",1,"crate_r3_unhide",1,"wood_1_unhide",1]
] call BIS_fnc_initVehicle;
I don't understand, title says loadouts, but comment is about recoloring vehicles?
No it's more advanced, you can hide/show different vehicle parts as I understand.