StrongDMM
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Feature Request: Allow seperate map files to use multi-z rendering
The Request:
Most modern day servers (SS13) are having to move to using sperate maps in order to render Multi-Z properly (ie. TG and its downstreams), and since the new Multi-Z rendering feature only works on singular maps, they cant easily benefit from this.
If possible allow seperate map files to be rendered as Multi-Z.
bumping this feature request, encountered it today during a coderbus discussion