Tice with a J

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For what it's worth, the unique against city-state units already exists; `"[+20]% Strength "` is fully functional. I experimented to see if `"[+20]% Strength "` would do what I wanted,...

I think it's a more general issue. When you tell a unit to move to a tile, the game won't let you select that tile if there's a unit already...

There are at least two issues here. First: embarked units can't build improvements. You can give a land unit the "Can build [Water] improvements on tiles" unique, but it won't...

I should mention that I've tinkered with this in the past, and this is what I found out: https://www.reddit.com/r/Unciv/comments/orm78y/experimenting_with_water_improvements_a_report/

I am able to recreate the bug. You said that Yair checked it out and couldn't find anything wrong?

I think this is a duplicate of a pull request you already submitted.

This is a duplicate of a fix you already did, so I'm closing this one.

What if I added `` to Blackwarden's unique? I know that early game happiness is tricky, not to mention maintaining happiness when you go conquering. Would forcing Blackwarden to mind...

In the original design by 9kgsofrice, early game cities are very weak. What I hear you saying is that they're too weak, giving an excessive first-mover advantage to anyone who...

Take all the time you need, and let me know what you find out. On Thu, Mar 10, 2022, 8:02 AM 청하늘 ***@***.***> wrote: > Whoa didn't know those are...