SpacemanDMM
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Add missing _binobj var for generators
Similar to the database binobj, is a internal object
var/generator/gen = generator("circle", 0, 16, NORMAL_RAND)
world.log << "[gen._binobj]"
Welcome BYOND! (5.0 Public Version 514.1580)
generator("circle", 0, 16, NORMAL_RAND)
No problem merging this, but if I may ask, what is this _binobj
actually useful for?
In my specific case I'm using the string representation of the binobj in order to read the generators arguments, since you can't otherwise