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Server freeze after player login/spawn

Open MeIsAlan opened this issue 1 year ago • 2 comments

Hey there! I've just compiled Scavenge And survive The latest version from the main branch. Everything works fine until I login into the server, You can see how it goes in the attached video.

Server logs:

[10:18:44] [debug]
[10:18:44] [debug] Parameter count corrections:
[10:18:44] [debug]
[10:18:44] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<1 arguments>`
[10:18:44] [debug]
[10:18:44] [debug] Run time error 5: "Invalid memory access"
[10:18:44] [debug] AMX backtrace:
[10:18:44] [debug] #0 000ac4a8 in public OnPlayerScriptUpdate () at C:\Users\me\Desktop\the attempt\gamemodes\sss/utils/item.pwn:32
[10:18:44] [debug] #1 native CallLocalFunction () in samp-server.exe
[10:18:44] [debug] #2 000b7968 in public PlayerUpdateSlow (playerid=0) at C:\Users\me\Desktop\the attempt\gamemodes\sss/core/player/player.pwn:309
[10:18:45] [debug]
[10:18:45] [debug] Parameter count corrections:
[10:18:45] [debug]
[10:18:45] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<1 arguments>`
[10:18:45] [debug]
[10:18:45] [debug] Run time error 5: "Invalid memory access"
[10:18:45] [debug] AMX backtrace:
[10:18:45] [debug] #0 000ac4a8 in public OnPlayerScriptUpdate () at C:\Users\me\Desktop\the attempt\gamemodes\sss/utils/item.pwn:32
[10:18:45] [debug] #1 native CallLocalFunction () in samp-server.exe
[10:18:45] [debug] #2 000b7968 in public PlayerUpdateSlow (playerid=0) at C:\Users\me\Desktop\the attempt\gamemodes\sss/core/player/player.pwn:309
[10:18:46] [debug]
[10:18:46] [debug] Parameter count corrections:
[10:18:46] [debug]
[10:18:46] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<1 arguments>`
[10:18:46] [debug]
[10:18:46] [debug] Run time error 5: "Invalid memory access"
[10:18:46] [debug] AMX backtrace:
[10:18:46] [debug] #0 000ac4a8 in public OnPlayerScriptUpdate () at C:\Users\me\Desktop\the attempt\gamemodes\sss/utils/item.pwn:32
[10:18:46] [debug] #1 native CallLocalFunction () in samp-server.exe
[10:18:46] [debug] #2 000b7968 in public PlayerUpdateSlow (playerid=0) at C:\Users\me\Desktop\the attempt\gamemodes\sss/core/player/player.pwn:309
[10:18:47] [debug]
[10:18:47] [debug] Parameter count corrections:
[10:18:47] [debug]
[10:18:47] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<1 arguments>`
[10:18:47] [debug]
[10:18:47] [debug] Run time error 5: "Invalid memory access"
[10:18:47] [debug] AMX backtrace:
[10:18:47] [debug] #0 000ac4a8 in public OnPlayerScriptUpdate () at C:\Users\me\Desktop\the attempt\gamemodes\sss/utils/item.pwn:32
[10:18:47] [debug] #1 native CallLocalFunction () in samp-server.exe
[10:18:47] [debug] #2 000b7968 in public PlayerUpdateSlow (playerid=0) at C:\Users\me\Desktop\the attempt\gamemodes\sss/core/player/player.pwn:309
[10:18:48] [CHAT] [LOCAL] [Alan_Cabello]: t
[10:18:48] [debug]
[10:18:48] [debug] Parameter count corrections:
[10:18:48] [debug]
[10:18:48] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<1 arguments>`
[10:18:48] [debug]
[10:18:48] [debug] Run time error 5: "Invalid memory access"
[10:18:48] [debug] AMX backtrace:
[10:18:48] [debug] #0 000ac4a8 in public OnPlayerScriptUpdate () at C:\Users\me\Desktop\the attempt\gamemodes\sss/utils/item.pwn:32
[10:18:48] [debug] #1 native CallLocalFunction () in samp-server.exe
[10:18:48] [debug] #2 000b7968 in public PlayerUpdateSlow (playerid=0) at C:\Users\me\Desktop\the attempt\gamemodes\sss/core/player/player.pwn:309
[10:18:49] [debug]
[10:18:49] [debug] Parameter count corrections:
[10:18:49] [debug]
[10:18:49] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<1 arguments>`
[10:18:49] [debug]
[10:18:50] [debug] Run time error 5: "Invalid memory access"
[10:18:50] [debug] AMX backtrace:
[10:18:50] [debug] #0 000ac4a8 in public OnPlayerScriptUpdate () at C:\Users\me\Desktop\the attempt\gamemodes\sss/utils/item.pwn:32
[10:18:50] [debug] #1 native CallLocalFunction () in samp-server.exe
[10:18:50] [debug] #2 000b7968 in public PlayerUpdateSlow (playerid=0) at C:\Users\me\Desktop\the attempt\gamemodes\sss/core/player/player.pwn:309
[10:18:51] [debug]
[10:18:51] [debug] Parameter count corrections:
[10:18:51] [debug]
[10:18:51] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<1 arguments>`
[10:18:51] [debug]
[10:18:51] [debug] Run time error 5: "Invalid memory access"
[10:18:51] [debug] AMX backtrace:
[10:18:51] [debug] #0 000ac4a8 in public OnPlayerScriptUpdate () at C:\Users\me\Desktop\the attempt\gamemodes\sss/utils/item.pwn:32
[10:18:51] [debug] #1 native CallLocalFunction () in samp-server.exe
[10:18:51] [debug] #2 000b7968 in public PlayerUpdateSlow (playerid=0) at C:\Users\me\Desktop\the attempt\gamemodes\sss/core/player/player.pwn:309
[10:18:52] [debug]
[10:18:52] [debug] Parameter count corrections:
[10:18:52] [debug]
[10:18:52] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<1 arguments>`
[10:18:52] [debug]
[10:18:52] [debug] Run time error 5: "Invalid memory access"
[10:18:52] [debug] AMX backtrace:
[10:18:52] [debug] #0 000ac4a8 in public OnPlayerScriptUpdate () at C:\Users\me\Desktop\the attempt\gamemodes\sss/utils/item.pwn:32
[10:18:52] [debug] #1 native CallLocalFunction () in samp-server.exe
[10:18:52] [debug] #2 000b7968 in public PlayerUpdateSlow (playerid=0) at C:\Users\me\Desktop\the attempt\gamemodes\sss/core/player/player.pwn:309
[10:18:52] [CHAT] [LOCAL] [Alan_Cabello]: t
[10:18:53] [debug]
[10:18:53] [debug] Parameter count corrections:
[10:18:53] [debug]
[10:18:53] [debug] The 1st mangled argments (e.g. `<1073741823 arguments>`) below should read `<1 arguments>`
[10:18:53] [debug]
[10:18:53] [debug] Run time error 5: "Invalid memory access"
[10:18:53] [debug] AMX backtrace:
[10:18:53] [debug] #0 000ac4a8 in public OnPlayerScriptUpdate () at C:\Users\me\Desktop\the attempt\gamemodes\sss/utils/item.pwn:32
[10:18:53] [debug] #1 native CallLocalFunction () in samp-server.exe
[10:18:53] [debug] #2 000b7968 in public PlayerUpdateSlow (playerid=0) at C:\Users\me\Desktop\the attempt\gamemodes\sss/core/player/player.pwn:309

MeIsAlan avatar Nov 05 '22 09:11 MeIsAlan