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6.58 Opcodes after hotfix

Open lwins-lights opened this issue 10 months ago • 5 comments

Please check the post of mihokaenbyou below for complete opcodes. ---------------------------------------- OP ---------------------------------------------- Note: I did not double check its validity and it does not work if you hit more than 8 targets.

{
	"C2S_ActionRequest": "0x01d5",
	"C2S_ActionRequestGroundTargeted": "0x0260",
	"Common_UseOodleTcp": true,
	"PatchCode": [],
	"S2C_ActionEffect01": "0x01ca",
	"S2C_ActionEffect08": "0x031f",
	"S2C_ActionEffect16": "0x000f",
	"S2C_ActionEffect24": "0x000f",
	"S2C_ActionEffect32": "0x000f",
	"S2C_ActorCast": "0x0391",
	"S2C_ActorControl": "0x0333",
	"S2C_ActorControlSelf": "0x0111",
	"Server_IpRange": "0.0.0.0/0",
	"Server_PortRange": "1-65535"
}

lwins-lights avatar Apr 02 '24 08:04 lwins-lights

I got

{
	"C2S_ActionRequest": "0x01d5",
	"C2S_ActionRequestGroundTargeted": "0x01d5",
	"Common_UseOodleTcp": true,
	"PatchCode": [],
	"S2C_ActionEffect01": "0x01ca",
	"S2C_ActionEffect08": "0x031f",
	"S2C_ActionEffect16": "0x02b2",
	"S2C_ActionEffect24": "0x0101",
	"S2C_ActionEffect32": "0x01f6",
	"S2C_ActorCast": "0x0391",
	"S2C_ActorControl": "0x0333",
	"S2C_ActorControlSelf": "0x0111",
	"Server_IpRange": "0.0.0.0/0",
	"Server_PortRange": "1-65535"
}

TofuOrganic avatar Apr 02 '24 08:04 TofuOrganic

@TofuOrganic Seems like we need to figure out C2S_ActionRequestGroundTargeted

lwins-lights avatar Apr 02 '24 08:04 lwins-lights

"C2S_ActionRequestGroundTargeted": "0x0260"

should be:

{ "C2S_ActionRequest": "0x01d5", "C2S_ActionRequestGroundTargeted": "0x0260", "Common_UseOodleTcp": true, "PatchCode": [], "S2C_ActionEffect01": "0x01ca", "S2C_ActionEffect08": "0x031f", "S2C_ActionEffect16": "0x02b2", "S2C_ActionEffect24": "0x0101", "S2C_ActionEffect32": "0x01f6", "S2C_ActorCast": "0x0391", "S2C_ActorControl": "0x0333", "S2C_ActorControlSelf": "0x0111", "Server_IpRange": "0.0.0.0/0", "Server_PortRange": "1-65535" }

edit: i just noticed that the first post found the same opcode for C2S_ActionRequestGroundTarrgeted, my bad. but I suppose double-checking wasn't a bad idea.

mihokaenbyou avatar Apr 02 '24 10:04 mihokaenbyou

Yeah that's correct must've looked at the same one by mistake lol

TofuOrganic avatar Apr 02 '24 10:04 TofuOrganic

"C2S_ActionRequestGroundTargeted": "0x0260"

should be:

{ "C2S_ActionRequest": "0x01d5", "C2S_ActionRequestGroundTargeted": "0x0260", "Common_UseOodleTcp": true, "PatchCode": [], "S2C_ActionEffect01": "0x01ca", "S2C_ActionEffect08": "0x031f", "S2C_ActionEffect16": "0x02b2", "S2C_ActionEffect24": "0x0101", "S2C_ActionEffect32": "0x01f6", "S2C_ActorCast": "0x0391", "S2C_ActorControl": "0x0333", "S2C_ActorControlSelf": "0x0111", "Server_IpRange": "0.0.0.0/0", "Server_PortRange": "1-65535" }

edit: i just noticed that the first post found the same opcode for C2S_ActionRequestGroundTarrgeted, my bad. but I suppose double-checking wasn't a bad idea.

This one work

GreatGBL avatar Apr 02 '24 12:04 GreatGBL