SonicGDX

Results 40 comments of SonicGDX

How it works is that when it enters the docker container, the working directory is mounted and mapped from the runner onto the container. So the runner does all the...

Sorry for so many unnecessary CI runs, I really should be pushing less often lol. But I think I've mostly finished this now. Since @theofficialgman developed the previous docker setup...

Whoops, almost lost some of my work due to an accidental force push. Thankfully I still had it on my other machine. Force pushing is very dangerous, kids!

> Is this ready to merge since the pr to the main repo was merged? Not right now, but after I fix the jar names in the output being wrong...

@MrStahlfelge It should be ready to merge now. Though I did make a ton of commits, so you'd probably want to merge with _Squash and Merge_.

Interesting. For me it loads and seems to work properly, though I get all those errors in the terminal except the first one. My system info: ``` Operating System: openSUSE...

Seems the EGLDisplay error may be an NVIDIA specific issue (my system uses an AMD GPU)? Try setting the environment variable detailed here when running the jar: see https://github.com/wired-tomato/WayGL/issues/1#issuecomment-1888282021 and...

Hmm, resizing the window seems to have higher latency but is smoother on 13 for me, but like you the custom icon is not visible on 13 for me while...

Also @tommyettinger it might be worth mentioning the NVIDIA issue and associated fix somewhere in the documentation, as it may take some time for NVIDIA to fix the driver issue

> Can anyone verify if this is an issue with 1.13.0.1 ? It downgrades the version of libGDX that Liftoff uses to 1.12.1, which seems to work better on Wayland....