SomeRandomNoobKekeke
SomeRandomNoobKekeke
> maybe using events to do that causes the lag? I don't think so What is 1.5.9.2 unstable? :BaroDev:, is it unstable and they just forgot to change this label?...
This seems to be caused by luatrauma directly 
There's nothing on line 51, but... https://github.com/FakeFishGames/Barotrauma/blob/fd34473640a3f84b108299d55c36065eeda809c7/Barotrauma/BarotraumaClient/ClientSource/SpamServerFilter.cs#L49-L52 ServerInfo has custom Equals method https://github.com/FakeFishGames/Barotrauma/blob/fd34473640a3f84b108299d55c36065eeda809c7/Barotrauma/BarotraumaClient/ClientSource/Networking/ServerList/ServerInfo.cs#L608-L616 My best guess is that == called Equals for some reason, and also the wrong one, bypassing...
2 years in development, still a draft :BaroModder:
~Are you sure you didn't accidentally put it in some alien chest?~ ok, i tried that in multiplayer, very easy to reproduce: just drop cargo scooter into broken alien wall...
Is it fixed? i'm not getting 403 anymore
Ye, on my end it happens every time I'm using `luacsforbarotrauma_build_windows_client.zip` Also it happens only when c# scripting is enabled, even with 0 mods