FString -> String
Is it currently possible to convert an FString to a haxe String? I'm trying to pass a String from a blueprint to a Haxe function, however can't workout how to convert the FString (Int and bool work)
Not at the moment, want to make sure all the basic stuff is working before writing the manual bindings. Maybe use the ue_helpers.FStringHX class? It's a class that has all the String methods but compiles into FString. Otherwise, I should have them done soon! :D
Whoops, sorry for recommending the FStringHX class before testing. It should work now, and I added a fromString method to convert from Haxe String into this FString class. Hopefully I'll get around to making actual FString bindings soon enough. 👌