SoltauFintel

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Thank you for your contribution. I will process this in about a month.

I'm using Samsung A51 and for me it looks like we are having the same problem. (#23) Restarting the phone the app works until ending the app.

It works on API level 33 emulator with newest Android Studio. Bug seems to be on device, maybe Samsung's One UI 5.

news I have watched some devices where the blocks are lighter than usual. (Placement is ok.) This really looks to me like I'll have to stop using drop'n'drop and develop...

i) description: https://play.google.com/store/apps/details?id=de.mwvb.blockpuzzle&hl=en ii) planet with MLS value e.g. 2k: achieve score of 2000 to liberate the planet (=to win) Planet with XLM value e.g. 80: use max. 80 moves...

I had this bug before and fixed it. But apparently it's not working perfectly yet. Please assume that it takes about 2 weeks until an update is available. I am...

current version is still in development/test...

Thanks for playing the game. You are not the first to have this wish. Development is paused because #23.