Sollace
Sollace
> > > I can tolerate anything that needs to vary on a) the item stack and b) possibly the context, but if it needs to vary based on the...
I agree. This is also a very common mistake, that I've seen modders make dating back years. i.e. CodeChicken's mob dismemberment mod made this mistake and the result was that...
@Marcono1234 I'm not fond of any options that require you to wrap an array in a collection. That said, I could see an overload that takes a collection being useful...
I'm a little curious why you need to use a fake world for this at all when the client has the real world which will work just fine.
Refer to this for a working dummy world: https://github.com/MineLittlePony/HDSkins/blob/master/src/main/java/com/minelittlepony/hdskins/dummy/DummyWorld.java
It's right here https://github.com/Ivorforce/IvToolkit
I have placed a build of version 1.5.2 (obtained from curseforge via archive.org) as a release on my fork. It's about the best I can do without being able to...
Relevant discord discussion: https://discord.com/channels/507304429255393322/592749519171616796/1126282616874741921
This isna bug I'm aware of. Thanks for reporting it.
Can you test this in the new release? I couldn't reproduce it in dev.