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Property drawer that allows class selection from drop-down in Unity.

Results 6 ClassTypeReference-for-Unity issues
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When installed with given instructions, opening c# project of a unity project with vscode, it gives primary referenced version of framework is 4.8 but package target framework is 4.7.1, it...

public static class GUIHelper { private static readonly GUIStyle _closeButtonStyle = GUI.skin.FindStyle("ToolbarSeachCancelButton"); [PublicAPI] public static bool CloseButton(Rect buttonRect) { return GUI.Button(buttonRect, GUIContent.none, _closeButtonStyle); //NullReferenceException: Object reference not set to an...

![NVIDIA_Share_ioXOXRY4sU](https://user-images.githubusercontent.com/46750330/212248704-1013b0d2-b0b9-4488-b52b-ceff286465b3.png) ![NVIDIA_Share_C5lGCtJS3i](https://user-images.githubusercontent.com/46750330/212248712-8fd25211-76bd-4ef7-b47a-05bfdbe2958e.png)

When used inside a Unity Package, TypeOptions(ShowAllTypes = true), will only show Types which are part of the assembly of that Unity Package, and not Types from the "main" project....

It would be nice (and easy to implement) to have another option to only display types that have a certain Attribute. My use case is I would like to display...

When trying to follow the installation steps for this package on the openupm website you're shown a (relatively) big list of dependencies for this package. ![image](https://github.com/user-attachments/assets/689f421d-7dab-4dcf-b79d-64af9b88f831) Having a dependency here...