SolarLune

Results 46 issues of SolarLune

F1 is to switch to the code editor as well as move to the next bookmark, so when you switch from one editor to another, the code editor's view is...

If you are in the map editor and change the selected tile, the tool will change back to Draw [1]. That's fine, but it would probably be simpler if it...

When pixels are selected using the Select tool (number key 3 on the keyboard) in the sprite editor, you can no longer use the number-keys to change tool.

Hey, just wanted to report this - looks like if you export a native executable over a saved cart (.tic file), it corrupts the cart _in-memory_, so that you lose...

Related to #2508, it seems like it might be a good idea to create automatic backups, perhaps on a timer, up to a certain maximum number of backups. After the...

Hey, there. This probably won't be seen, but I'll post anyway. I'm using the official GameCube > Wii U adapter, and have built the program without errors. With the adapter...

Hello! I've started looking around at several TMX file loaders, and I've noticed that a lot of them (this one included) don't load external tilesets that maps / layers use....

This is a really cool project - it's great to have a simple live wallpaper option for Linux. Thanks a lot for your effort! **Description** It might be nice to...

It might be a good idea to add the ability to use mouse movement on the X and Y axes as input sources as well to match joystick movement.

enhancement

Hello, great work on this input add-on! Really appreciate the community making tools like this - I was wondering if I missed it or not, but is there an action...