dngn
dngn copied to clipboard
A Golang library for random map generation for games.
- [ ] Add pathfinding to allow the user to be able to ensure connectivity between rooms. To be specific, this should probably be a standalone library that dngn makes...
For dngn images~  
I changed a handful of things. Mainly - Changed how the random number generator can have a seed passed to it, to follow more modern patterns, and simplicities. - Broke...
Hello! I'm building a random dungeon with `GenerateRandomRooms`, but when it connects the rooms it uses a width of only one tile. With the wall tiles forming corners, this causes...
The `FilterByValue` function was never there, it's `ByRune` at first, and later changed to `FilterByRune` :)