Snowy
Snowy
We need a tool that generates model_collision_geometry tags as well as their respective BSP(s) from JMS files.
This tool should be able to restore cache files into a state where they can be extracted. There are several reasons to do this: - Protected maps - maps deliberately...
Currently, here are the main ways people can generate lightmaps: >### tool.exe >This involves generating lightmaps using the `tool.exe lightmaps` command. >#### Pros >- Very simple to use - you...
For unit_hud_interface, grenade_hud_interface, and weapon_hud_interface tags (as well as their new_* equivalents when the specs for those are made), we should have the ability to preview them. This should probably...
This should allow people to preview models, permutations, etc. with both shaders and wireframe. The BSP should also have such a preview option, too. #122 should be completed first, of...
Being able to preview the shaders may be useful. We should probably use hardware rendering for this, though this will prevent invader-edit-qt from running on lower-end PCs (though, admittedly, such...
The scoreboard is too slow when viewed at a low frame rate.
Moves that cause a non-volatile status condition as well as moves that lower stats have a 25% chance to fail when used by the AI, but they are also supposed...