chimera
chimera copied to clipboard
chimera_block_zoom_blur issue
chimera_block_zoom_blur is known to break the scanline visual effects in the 343 Guilty Spark cutscene.
Quoted from pcgamingwiki. Does this still happen in newer builds of Chimera?
Pretty sure this is still present, but could be easily fixed to see if a cutscene is running and disabled briefly.
The reason the setting exists in the first place is due to the effect's lack of upscaling and/or texture filtering and to give players control over the cosmetic effect.
Because it's a blur effect, one could get away with simply upscaling the effect's low-res result and apply a cheap scaling filter to make it look like it was rendered at a higher resolution than it actually was. This technique is rather common in post-processing effects nowadays.