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Shader Issue w/ Rubidium and Oculus

Open Wimblerrr opened this issue 1 year ago • 3 comments

Mod loader

Forge

Minecraft version

1.19.2

Mod version

6.5.0

Modloader version

Forge 43.2.0

Modpack info

No response

If bug:

  • [X] Can you reproduce this issue with relevant mods only?

If bug: The latest.log file

No response

Issue description

When "snow-logging" any plant, e.g. grass and tall grass, fern and large fern, one block as well as two block tall flowers they stop the waving animations using any Shader. Testet with Complementary, Sildurs Vibrant and SEUS Renewed.

It's even worse for two block tall plants, because the upper half of the plant still has the waving animation, while the lower half stands still. Here's a Video showing the issue with grass and large fern:

https://user-images.githubusercontent.com/108224706/229351082-b2bce5ad-c731-4cb1-9e43-681662374df2.mp4

Wimblerrr avatar Apr 02 '23 11:04 Wimblerrr

Sorry, forgot the latest.log. Here it is: latest.log

Wimblerrr avatar Apr 02 '23 11:04 Wimblerrr

I have tried to work around this. I am not familiar with rendering, but it seems that some work has to be done by the shader devs to make the snow and the plant behave differently

Snownee avatar Dec 21 '23 12:12 Snownee

I have tried to work around this. I am not familiar with rendering, but it seems that some work has to be done by the shader devs to make the snow and the plant behave differently

Haven't tested in 1.20 but in 1.19.2 the issue remains. Thank you for your work nonetheless!

Wimblerrr avatar Dec 21 '23 15:12 Wimblerrr