Compatibility with third person mods
Solved a problem when using third person mods. Related issue: https://github.com/LEAWIND/Third-Person/issues/63
I simply use existing hitResult to calculate the trace direction, instead of using the entity's lookVector.
Hi, I would suggest more player testing before I merge it. For example, have you taken into account the entity target? It seems like it only works for blocks.
It looks it works for entities. But I'll do more testing to make sure there are no other problems. Please don't merge yet
I suggest registering a custom raytrace callback using the provided jade api overrides.
感谢,这个问题我修好了。我把你的模组和我的Fruitful Fun放在一起测试了下,因为升降是靠玩家俯仰角控制的,所以玩家在第三人称骑乘控制蜜蜂时无法正常升降,希望可以添加一下支持。
@Exopandora I did some changes to the ray tracing part. I tested with your mod and removed the Jade entrypoint in the fabric.mod.json, and it seems to work good.