librashader
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ABI v2
CABI v2 changes
- Set size in respective output_image structs, otherwise size information from the pointer to the texture handle is used.
- viewport is now a nullable pointer. if it's null, will use
{ 0, 0, texW, texH }
, which is the most common use. - glow runtime, OpenGL loader is now part of the filter chain creation
-
_internal_alloc
fromlibra_preset_param_list_t
is removed