BeamNG_terrainMaterialCache
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BeamNG.drive Black Terrain fix for Linux and Mac
There is a Linux Port available, see post on BeamNG.drive Forums
The port is experimental, I will therefore keep this repository online for the time being should any issues arise.
But please do give it a shot!
Cached Texture files for BeamNG
Hack to fix the Black Terrain found after the 0.24 release on Linux
Massive thanks to every contributor for providing the pre-generated textures for this transplant.
[Script] Usage
Paste the following command into your terminal
curl https://raw.githubusercontent.com/SnoutBug/BeamNG_terrainMaterialCache/main/auto_update.py | python3 -
You're done! Troubleshooting
[Manual] Usage (Steam - Proton)
Default Maps
Please verify that this path exists BEFORE using the commands below
~/.steam/root/steamapps/compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.25/temp/art
mkdir ~/.steam/root/steamapps/compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.25/temp/art
cd "$_"
url=github.com/SnoutBug/BeamNG_terrainMaterialCache/releases/download/default/
wget ${url}etk.tar.gz
wget ${url}jri.tar.gz
wget ${url}utah.tar.gz
wget ${url}derby.tar.gz
wget ${url}hirochi.tar.gz
wget ${url}industrial.tar.gz
wget ${url}gridmap_v2.tar.gz
wget ${url}small_island.tar.gz
wget ${url}east_coast_usa.tar.gz
ls *.tar.gz | xargs -n 1 tar -xvf
rm *.tar.gz
cd ~/
BeamNG Repository (Mods)
- Look at the URL of your map (eg. www.beamng.com/resources/natural-playground.18030/)
- Copy the number behind the period (18030) to the following URL like this: www.github.com/SnoutBug/BeamNG_terrainMaterialCache/releases/tag/18030
- If the page exists, you will find a one-liner in the release's description which you can then use to downlad the textures
Troubleshooting
The above mentioned path did not exist
- Open your Steam Library and find BeamNG.drive
- Right Click > Manage > Browse Local Files
- Right Click > Open Terminal (or find a different way to do so)
- Use the following command
mkdir ../../compatdata/284160/pfx/drive_c/users/steamuser/AppData/Local/BeamNG.drive/0.25/temp/art
- If successful: Copy the all commands from above (excluding the first one)
Running the Game with WINE
- Find the equivalent of:
%localappdata%\BeamNG.drive\0.25\temp\art\terrainMaterialCache
- Modify the command below if need be
mkdir ~/.wine/drive_c/users/$USER/AppData/Local/BeamNG.drive/0.25/temp/art
- If successful: Copy the all commands from above (excluding the first one)
Contribute
You created a map using a PBR terrain and want to contribute
- Delete all files in
%localappdata%\BeamNG.drive\0.25\temp\art\terrainMaterialCache
- Load up your map and only your map
- Copy all files inside of
%localappdata%\BeamNG.drive\0.25\temp\art\terrainMaterialCache
into an archive - Upload the archive
- Use this link for further steps
Links
Initial discussion on the forum