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AI and pathfinding for 2D-platformers in Godot.

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As I extracted and added the addons to my Project folder, when I go to the Project Manager>Project settings> Plugins, as I click enable I see this statement Unable to...

Since it dumps everything into the base project folder, it can overwrite data in the project. Should be separated into it's own named folder

If the "surfacer" files are moved to another directory, Godot produces a large number of errors when you try to create a new resource in the Inspector: ` res://src/gui/screen.gd:3 -...

Will the addon be ported to Godot 4 and when could this be?

I am a begginer and I have never used plugins so im finding it pretty hard