UCR
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Conflict with streamdeck-vjoy when using Core_vJoyInterfaceWrap to same device
Using USR 0.9.0
I have my streamdeck configured press vjoy buttons via https://github.com/ashupp/Streamdeck-vJoy
I also have UCR configured to map "button to button" to same vjoy device. If I enable UCR profile containing it blocks the streamdeck from be able to trigger vjoy
This might just be way vjoy works an only one source can control the vjoy device, I using this so I can configure inputs using the control mapped button, games are detecting the original binding on their configuration screens. However once mapped using the streamdeck, they do pickup the UCR providing mapping
I worked around this by configuring 2 vjoy devices, as it's only a conflict/blocking when UCR is using the same output device.
Steamdeck Configured to press vjoy1 buttons
UCR.
- Input vjoy1
- output vjoy2 Mapper vjoy1 to vjoy2.
My wheel is also directly mapped to vjoy2