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Power Soukoban (Jap) Graphics Corruption

Open Chronokeys opened this issue 4 years ago • 1 comments

This graphic corruption applies to the rom played through the sd card slot. The japanese rom and its translation are both affected. Choosing "continue" after been killed causes the graphics to appear garbled or corrupted. It's very easy to repro even on the Japanese rom.

Expected behavior and actual behavior

Expected Behavior: No Garbled Graphics IMG_5543

Actual Behavior: Graphics are corrupted IMG_5544

Steps to reproduce the problem

If you use a translation patch just go into the game, save and take hits until you die, when you hit continue graphics will be messed up. Here are the steps for the Japanese rom:

  1. After the "press start" screen choose the following options: Top choice
  2. Move character towards the crack on the upper right side of the wall, face the crack and hold A to break the wall, move ahead.
  3. Push the block into the hole and continue through the left exit
  4. Here you need to save your game, this are the steps: Push select to enter the menu, then "A", select the bottom option, select top option, game is now saved.
  5. Exit the menu and wait until enemies crawl out the hole on the left and let yourself die by their hand. It takes two hits.
  6. When given the option choose the top one to continue.
  7. Success! Graphics are now garbled and will continue to be even if you change rooms IMG_5545

ROM name and hash value

ROM: Power Soukoban (Japan).sfc CRC32: 39fbaa1e

firmware

  • firmware version: Latest JB v7.0

relevant Super Nt settings

Stock SNT settings

Chronokeys avatar Feb 24 '21 08:02 Chronokeys

I can reproduce this bug with an sd2snes and the Super Nt.

GreatHierophant avatar May 25 '21 22:05 GreatHierophant

@GreatHierophant can you reproduce this issue with the latest official firmware and sd2snes?

tjanas avatar May 05 '23 03:05 tjanas

@Chronokeys @GreatHierophant please retest with JB v7.2.

tjanas avatar Jul 11 '23 11:07 tjanas