Super-NT-Jailbreak
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Glitches: CopySNES creates wrong + incomplete dump of Street Fighter Zero 2
Copy SNES is dumping only 3mb of Street Fighter Zero 2 instead of 4mb. Tried dumping Start Ocean and I get a valid ROM, so it's not SSD-1 the issue. I get this 3mb ROM: CRC32: 0xd8226bb6 MD5: 0x7a53606ac29fee4d3bdd2cea1a86389d SHA1: 0x20d10d0f0844f7692754ebde5137bbc7ac30e55c
Copy SNES settings: ROM 4mb ExLoROM RAM 0
I can also add that I have the Japanese Super Famicom cartridge for this game and it doesn't run either. However, SFZ 2 does work with the official Analogue firmware.
(By the way, so far the jailbreak firmware has a lot better compatibility for me than the official one.)
I can also add that I have the Japanese Super Famicom cartridge for this game and it doesn't run >either. However, SFZ 2 does work with the official Analogue firmware.
(By the way, so far the jailbreak firmware has a lot better compatibility for me than the official one.)
Yeah, no.
https://imgur.com/a/9JAiy6q
So this works?
Both carts works perfectly fine on my end on JB FW 6.6. (both pal and ntsc-j versions, I don't own the ntsc-u version to test)
as for dumping, I suppose this is still unsolved, I didn't try.
as a side note, I'm pretty sure it is possible to make a "decompressed" rom version of this game and run it on the super nt, like Star Ocean. (you can find the decompressed assets online, I just don't have the required knowledge to build the decompressed rom)
@ShinKaz @SmokeMonsterPacks what @Ghost meant is that the dump doesn't work. I have the Jpanaese cart too and it works fine. Its just that the CopyNES dump doesn't work.
I'm going to close reports for game that dump incorrectly. If a game doesn't dump right, you need to adjust the settings manually. There will be games that never dump though, and these will not get fixes I'm told.
@alexcom84 @ShinKaz @0xvividmirage CopySNES issue with dumping S-DD1 carts has been reported as fixed, please retest with JB v7.2.
@alexcom84 @ShinKaz @0xvividmirage CopySNES issue with dumping S-DD1 carts has been reported as fixed, please retest with JB v7.2.
Yup, it’s fixed in latest fw!