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Allow using winit backend without OpenGL

Open i509VCB opened this issue 4 years ago • 0 comments

I've found the idea of using winit to test a compositor in a window to be very intriguing, however at the moment using the winit backend also pulls in an OpenGL dependency which shouldn't be strictly necessary for using winit.

i509VCB avatar May 31 '21 05:05 i509VCB