set_margin() of layer surface doesn't affects the pointer
Description
My task is using this library for rendering stack of notifications. Firstly I tried the example about layer surface and I liked it. So I add some code for creating more than one layer surfaces. For stacking I use the LayerSurface::set_margin to avoid collision. But I ended up with one annoying problem - the set_margin doesn't affect the pointer. When I move the layer by the set_margin method and don't move the pointer, the clicks will be delivered to the moved layer which is nonsense.
What do I do?
Assuming the margin is visibly applied, and you've set a margin on anchored edges, I think this is most likely a compositor issue. Have you tested your application in sway or another compositor that supports layer shell?
Thank you for the answer, I appreciate it! Yeah, the changes are visible and the layouts are anchored.
I tried it only on the Hyprland compositor and haven't tried on any other.
At sunday I'll check this behavior on the sway and I'll give the feedback.