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Switch to a "static standing" universe.

Open kitlith opened this issue 2 years ago • 3 comments

This is WIP and has yet to be tested. Would not be surprised if applying the translation and rotation is currently incorrect. Just haven't gotten around to testing/tweaking it yet.

Feel free to take this and run with it on your own, this should get the concept across.

kitlith avatar Feb 24 '23 00:02 kitlith

Finally got around to testing this today, looks like I stuffed up in two respects:

  • There's a trivial typo to fix (and formatting)
  • Apparently export_live_to_buffer is returning None, which means I stuffed up in ovr_overlay >_>

kitlith avatar Mar 02 '23 22:03 kitlith

Anything I can do on my end to move this forward? Would love if the overlay can be fixed

TheButlah avatar Mar 12 '23 04:03 TheButlah

Anything I can do on my end to move this forward?

We just need to figure out how to apply the universe offset here, which we didn't have to do in the driver because steamvr had a separate field for this. I'm pretty sure that's the only thing being done incorrectly right now.

kitlith avatar Mar 13 '23 04:03 kitlith