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Sounds completely silence periodically (necessiting a F3+T to come back)

Open vico93 opened this issue 1 year ago • 5 comments

Basically, when playing either in singleplayer or multiplayer (in 1.21), after a while the whole sounds (Presence Footsteps and vanilla) just went silent, necessitating a resource reload to came back.

Here's a video that demonstrates that, suddently some sounds simply stop playing:

https://github.com/user-attachments/assets/77a70c97-b346-49bb-9206-9e778b146c41

Removing Earth2Java seems to solve the problem, that's why i'm reporting this here. earth2java-fabric-1.11.5+1.21

vico93 avatar Jul 31 '24 23:07 vico93

Same problem here... And another problem that has also been happening to me is with the skeleton wolves that spawn inside houses, even well lit, it seems that in any tiny part with little shadow, they spawn.

CoNtrolV1 avatar Aug 04 '24 17:08 CoNtrolV1

@Amateur233 Can you stop giving false information to everyone here, pls? Again... let's remove also those comments.... @vico93 @CoNtrolV1 I know there is some sound issue... What I don't know is why and how it happened now... Anyway I'm rewriting some part of the mod, stripping away stuff to be more vanillish, I'll check again for the sounds in the process

Slexom avatar Aug 28 '24 16:08 Slexom

Any updates on this @Slexom ?

vico93 avatar Nov 15 '24 13:11 vico93

@vico93 Do you have lines like this in your logs? [12:06:39] [Sound engine/WARN] [mojang/Library]: Maximum sound pool size 247 reached [12:06:39] [Render thread/WARN] [minecraft/SoundEngine]: Failed to create new sound handle

Slexom avatar Nov 23 '24 11:11 Slexom

@vico93 Do you have lines like this in your logs? [12:06:39] [Sound engine/WARN] [mojang/Library]: Maximum sound pool size 247 reached [12:06:39] [Render thread/WARN] [minecraft/SoundEngine]: Failed to create new sound handle

oh i don't have the profile with the earth2java anymore, i will try to reassemble here to see if they appear

vico93 avatar Nov 23 '24 15:11 vico93