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If a client freezes during a camera shake, the camera spazzes out and does not recover

Open NobleDraconian opened this issue 3 years ago • 0 comments

Currently, as of 3/1/22, if a camera shake using this library occurs via CameraShaker:Shake(), and the client freezes during said shake, the camera will spin out of control and it does not recover:

https://user-images.githubusercontent.com/26460940/156253481-781539cf-251b-4d41-a44e-f9d085e3399a.mp4

I've attached a repro file below. Steps to reproduce

  1. Open the repro place file
  2. Run a playsolo test
  3. As soon as a camera shake occurs, hold down the minimize button for 4 seconds to simulate the client freezing
  4. Let go of the minimize button. Observe that the camera is now in a chaotic state.

CameraShake_SpazzRepro.zip

NobleDraconian avatar Mar 01 '22 21:03 NobleDraconian