SleepyGemmy

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this is an issue with passthrough/space tiles. if the tile is a open space one, it will work.

![image](https://user-images.githubusercontent.com/99297919/167632823-86531251-cb45-4462-be49-e3a75b0c18f8.png) another instance. (from 13862).

an issue with how the over-lighting layer is implemented.

happened again, on the Horizon. round ID: ckB-cQ4C.