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Add a documentation about the usage of the Unity scripts for entity game objects

Open coeing opened this issue 9 years ago • 2 comments

The question ocurred:

it seems like there are several classes that inherit from MonoBehaviour that are meant to be attached to gameobjects (EntityConfigurationBehaviour, EntityBehaviour, EntityGameObjectMap, etc.) It’s not clear to me what the proper way to connect Unity GOs to Slash component and the interactions, both ways, between the two.

coeing avatar Mar 29 '17 21:03 coeing

If required the scripts have to be reworked, they were developed over time without a clear structure.

coeing avatar Mar 29 '17 21:03 coeing

Cleanup of ECS scripts will be done in issue #45

coeing avatar Apr 22 '17 19:04 coeing