Andre Zeps
Andre Zeps
I second that. I've tried to run it for the first time today. Oculus Apps are running through Revive so I assume that the system is working as it should....
@CrumpThePenguin I would like to inform you that I got the program working. vbjin-ovr is a 32 bit program and the current version of the ReviveInjector does only support 64...
@CrumpThePenguin I got the frame rate issues fixed. Motion Reprojection must be disabled for vbjin-ovr. I assume this is because the frame rate is never 90 Hz as expected but...
I nearly forgot to tell you that I applied git bisect already. The culprit is 2c48050993777c586210af503504e612f31228d8. Before that, the systems seems to be fine with 2 Hubs.
I was searching for this problem as well. I get the exact same message as @mmtrt but previously I've tried some native code and I can confirm that supertux2 as...