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Smooth the alcohol impairment curve because a bottle of vodka should last more than 5 minutes

Open lessthnthree opened this issue 10 months ago • 0 comments

About The Pull Request

I wrote the current alcohol impairment edit and while it sucks less than TG, still kind of sucks. This adjusts the impairment curve for alcohol consumption, removing the usage of volume in the calculations.

Why It's Good For The Game

Removing the volume component will create more predictable curves for getting intoxicated, less of the same drink getting you completely smashed vs. doing nothing at all depending if you drink it all at once or over the span of a couple minutes.

Proof Of Testing

Mirror PR. Merged: https://github.com/Bubberstation/Bubberstation/pull/1115 Test merged: https://github.com/NovaSector/NovaSector/pull/1793

Changelog

:cl: LT3 balance: Rebalanced alcohol intoxication effects. A unit of alcohol will now produce the same intoxication regardless if you chug it all at once or sip it over a few minutes /:cl:

lessthnthree avatar Apr 04 '24 19:04 lessthnthree