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Refactors like all of forge code, improves the functionality of using it like an oven, these two items are unrelated

Open Paxilmaniac opened this issue 2 years ago • 0 comments

About The Pull Request

What the players see: image

image

The forge upgrades system has been reworked to be fully based upon what your forging skill is, rather than giving a forge random lavaland loot. As a part of this, there are forge upgrades for every level of forging skill, rather than every two levels.

What the players don't see: (Just imagine there's a giant wall of code screenshots here)

How This Contributes To The Skyrat Roleplay Experience

Makes baking using forges a bit more practical, makes forge code more practical, also a bit cooler. I write this mere moments before I go to sleep so forgive me for not being super creative with this one.

Changelog

:cl: qol: Forge baking now behaves like an oven would, the ability to put oven trays inside of the forge being how things are cooked now rather than just using a food item on the forge. balance: Forge upgrading has been changed to be entirely based upon one's forging skill, rather than the use of lavaland monster drops on the forge. refactor: Basically all of forge code has been refactored to some degree. /:cl:

Paxilmaniac avatar Oct 21 '22 02:10 Paxilmaniac