Skyrat-tg
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Fixes supermatter surge (and sadly has to nerf it) (also code cleaning?)
About The Pull Request
upstream bug in line 42 of supermatter_hit_procs breaks this code, it overflows into multiplying by negatives or something and as such we have to tame it down to not * by negatives??
So this PR updates our modular event by toning down the values used to not overflow it. Lame, I know, but it makes the event function again. Also cleans up the code a bit.
How This Contributes To The Skyrat Roleplay Experience
good event that is worth fixing.
Changelog
:cl: fix: supermatter surge now doesn't overflow values?? code: cleaned up SM surge code a little bit /:cl: