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[WIP] Deployables hud

Open Ownwn opened this issue 6 months ago • 4 comments

It works fine, there's a couple of things I'd like clarification on

  • Am I displaying the title in the right way?
  • registering to a ClientTickEvent doesn't feel right, is there a better way to refresh the armour stands frequently (but not every frame)?

Ownwn avatar Jun 18 '25 10:06 Ownwn

It works fine, there's a couple of things I'd like clarification on

  • Am I displaying the title in the right way?
  • registering to a ClientTickEvent doesn't feel right, is there a better way to refresh the armour stands frequently (but not every frame)?

Maybe take a look at the hooks available in the ClientPlayNetworkHandlerMixin and update it whenever the server sends an update? Depends on what you are actually doing there.

AzureAaron avatar Jun 18 '25 18:06 AzureAaron

Btw when this is done add a comment so we know to change label and review it.

AzureAaron avatar Jun 23 '25 04:06 AzureAaron

deployables have weird priority over each other so you might want to check that, also doesn't include flares

DaysSky avatar Jul 11 '25 00:07 DaysSky

Thx for having a look, there’s some stuff I’d like to polish still but I’ve been super busy so will get to it at some point

Ownwn avatar Jul 11 '25 01:07 Ownwn