ExtendedStorage
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Some storage prevent deterioration, some not, why?
Food Basket has "preventDeteriorationOnTop" tag, many others don't. What's your consideration on that? How do you judge which storage should provide deterioration prevention?
Coming back on this, and your previous request #41 I think I could probably add some ingame configuration UI per storage container type.
You'd basically have something similar like I did for Omni Core Drill
but here it would be an entry per container type and I could add columns like "prevents deterioration", "storage multiplier" (x0.25-x4) and even "storable items filter". (Although the last one might be a bit of a hassle, since I can already see errors galore if items are added, and then Mods removed)