ExtendedStorage
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Containers not updating settings correctly
It seems that on load or on minification and re-place, storage buildings will occasionally stop running the code that sets them as valid storage locations, as well as the code that causes items to be ejected if they don't match the storage tab settings. This has happened several times in my current game, leading to a need to deconstruct and rebuild the storage item itself. The error log does not seem to have any errors, but I can provide that as needed.
I should note that the settings are still listed correctly on the storage tab itself, so that at least is being saved.
Had debug mode on and saw the storage tab has an additional button in this mode. Storage mode doesn't change when moved out of user mode, is that intended?
A settings update can be forced by changing the priority of the building, which fixes the problem and instantly ejects any incorrect items.
Yea, I've been having this issue as well. It seems also that sometimes settings are lost on moving the container to a new location, but this one is a little harder to find and reproduce to figure out what steps cause it.
Another issue possibly relating to this, is sometimes when containers are moved, the storage no longer holds anything and emits an error if you try to fix.