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Support for LogLevel in EffLog
Description
Added ways to declare severity when logging
Target Minecraft Versions: any Requirements: none Related Issues: none
adding breaking changes due to adding INFO to the output by default.
Also, have you actually tested this? I'd like to see a screenshot of the output.
I have not
adding breaking changes due to adding INFO to the output by default.
Sorry but how does this apply a breaking change? Very confused there.
Also, have you actually tested this? I'd like to see a screenshot of the output.
I have not
Okay now I have
Also, have you actually tested this? I'd like to see a screenshot of the output.
I have not
Okay now I have
I'm mainly concerned about the other severities in console
Also, have you actually tested this? I'd like to see a screenshot of the output.
I have not
Okay now I have
I'm mainly concerned about the other severities in console
I don't know why exactly warning/severe has a tab
alright so let's do an actual test equip
on load:
log "info"
log "warning" with severity of warning
log "severe" with severity of severe
this should log on reload my guess is severe will not work but info and warning will
alright so let's do an actual test equip
on load: log "info" log "warning" with severity of warning log "severe" with severity of severe
this should log on reload my guess is severe will not work but info and warning will
yeah you're right
This is why I was talking about a RedirectingLogHandler in discord You'll need it for warning/error.
adding breaking changes due to adding INFO to the output by default.
Sorry but how does this apply a breaking change? Very confused there.
@Fusezion file output would now have an INFO where there was none previously.
alright so let's do an actual test equip
on load:
log "info"
log "warning" with severity of warning
log "severe" with severity of severe
this should log on reload my guess is severe will not work but info and warning will
yeah you're right
Okay so regarding this, this has been fixed.