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setting target in cam torum through map doesn't find path

Open rmobis opened this issue 3 months ago • 3 comments

If you set the target location to Cam Torum through the World Map (or through the clue plugin), it doesn't find the path and sends you to the Hunter Guild. If you do it through the game window, it works fine.

related to https://github.com/KeiranY/clue-pathing-runelite-plugin/issues/26

Through World Map

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Through Game Window:

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rmobis avatar Nov 09 '25 20:11 rmobis

Hmm, I think this is because Cam Torum is on z-plane 1 instead of 0. When you select the target via the game window I get information about which z-plane the tile is on, but through the world map I don't have this information. I can't think of any easy way to fix this, and I would rather not make a list of places on the world map that is not on z-plane 0. The shortest clue plugin problem will be fixed if the core RuneLite clue scroll plugin is fixed, which I have submitted a fix for https://github.com/runelite/runelite/pull/19535

Skretzo avatar Nov 09 '25 20:11 Skretzo

I would rather not make a list of places on the world map that is not on z-plane 0

Is there any specific reason this is not desirable, seeing as there seems to be no other solution?

rmobis avatar Nov 09 '25 20:11 rmobis

I would rather not make a list of places on the world map that is not on z-plane 0

Is there any specific reason this is not desirable, seeing as there seems to be no other solution?

It means I have to maintain this list myself, which sets precedence for me to keep doing it when new areas not on z plane 0 are released. Alternatively we could ask if this is something RuneLite can expose via an API (assuming the client has the information), or ask Jagex to expose this information. But half the problem will be fixed (the clue plugin), just not the manual set target via world map.

Skretzo avatar Nov 09 '25 21:11 Skretzo