Alexander Skidanov

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https://github.com/nearprotocol/NEPs/issues/97#issuecomment-674271581 > Before we thought the compilation was fast relative to disk read/write we relied on in-memory cache. But looking at our contract sizes and the time it takes for...

I unfortunately do not follow :( What particular problem are you trying to solve? Also, there's no concept of proximity of shards in NEAR.